What is the concept? As both the Wiimote and Microsoft’s Kinect peripheral have demonstrated, motion-sensing devices have helped the mini-game genre to proliferate. Similarly, Sony’s Move controller has spurned an assemblage of wand-waggling titles, from ...
Read More »Podcast 11-4: Spacejunk
Beyond offering diverging schemes for galactic domination, this week we also offer impressions of Damage Inc. Pacific Squadron WWII, Chopper I, The Next Space, New Super Mario Bros. 2, Papo & Yo, Counterstrike: Global Offensive, ...
Read More »New Releases for the Week of September 2nd, 2012
During a week of few retail releases, publishers are taking the time to mix things up with downloadable content. Unfortunately, it can be a little confusing. Take the Battlefield 3: Armored Kill DLC which will ...
Read More »Damage Inc. Pacific Squadron WWII Review
As an aficionado of the air combat genre, I’ve sunk entire summers into staunch simulations such as IL-2 Sturmovik and DCS A-10C Warthog, as well as weeks on less fastidious fare like Heroes Over Europe ...
Read More »Way of the Samurai 4 Review
The concept of bushidō is often crassly articulated in gaming. Action-based titles such as Samurai Shodown and Brave Fencer Musashi- typically forgo the tenets of honor and loyalty to focus on the thrill of sword ...
Read More »Transformers: Fall of Cybertron Review
The premise of two factions of massive, shape-shifting, robots stuck in eternal strife like some sort of cybernetic Capulets and Montagues seems like a near-perfect premise for a game. Yet, as titles such as 2009’s ...
Read More »Legasista Review
For some, 2010’s ClaDun: This is an RPG! and its sequel- 2011’s ClaDun X2, capably indulge the dungeon exploring urge, offering an engaging blend of Rogue-like exploration with real-time combat reminiscent of early entries in ...
Read More »New Releases for the Week of August 26th, 2012
The old adage “good things come to those who wait” certainly applies to PS3 owners this week. With no less than four collections culled from triple-A franchises (along with a high-def adaptation of the first ...
Read More »Podcast 11-3: Electricity Made Me Do it
This week on the Tech-Gaming podcast: SeanNOLA experiences the potential revival of arcades, DesertEagle ponders some of the approaches of game journalism, and Jeremy articulates the virtues of the 4X genre. Beyond offering impressions of ...
Read More »Darksiders II Review
In the game industry, it’s an abnormality for an untested development team to deliver an inaugural hit, and an irrefutable miracle if they are able to sustain that success. As Realtime Worlds demonstrated with 2007’s ...
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