Lights, Camera, Party! Review

What is the concept? As both the Wiimote and Microsoft’s Kinect peripheral have demonstrated, motion-sensing devices have helped the mini-game genre to proliferate. Similarly, Sony’s Move controller has spurned an assemblage of wand-waggling titles, from ...

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Podcast 11-4: Spacejunk

Beyond offering diverging schemes for galactic domination, this week we also offer impressions of Damage Inc. Pacific Squadron WWII, Chopper I, The Next Space, New Super Mario Bros. 2, Papo & Yo, Counterstrike: Global Offensive, ...

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Way of the Samurai 4 Review

The concept of bushidō is often crassly articulated in gaming. Action-based titles such as Samurai Shodown and Brave Fencer Musashi- typically forgo the tenets of honor and loyalty to focus on the thrill of sword ...

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Transformers: Fall of Cybertron Review

The premise of two factions of massive, shape-shifting, robots stuck in eternal strife like some sort of cybernetic Capulets and Montagues seems like a near-perfect premise for a game. Yet, as titles such as 2009’s ...

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Legasista Review

For some, 2010’s ClaDun: This is an RPG! and its sequel- 2011’s ClaDun X2, capably indulge the dungeon exploring urge, offering an engaging blend of Rogue-like exploration with real-time combat reminiscent of early entries in ...

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Podcast 11-3: Electricity Made Me Do it

This week on the Tech-Gaming podcast: SeanNOLA experiences the potential revival of arcades, DesertEagle ponders some of the approaches of game journalism, and Jeremy articulates the virtues of the 4X genre. Beyond offering impressions of ...

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Darksiders II Review

In the game industry, it’s an abnormality for an untested development team to deliver an inaugural hit, and an irrefutable miracle if they are able to sustain that success. As Realtime Worlds demonstrated with 2007’s ...

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