NiGHTS into Dreams HD Review

NiGHTS into Dreams HD

It’s hard to have a conversation about the Sega Saturn without somebody bringing up NiGHTs into Dreams. Set aside the fact that the system had some of the greatest, most unique adventure and roleplaying games, which have since become lost to the void, people always want to bring up the 32-bit anomaly’s mascot character. Many Saturn apologists raise NiGHTS onto a pedestal, as one of the great forgotten games of SEGA’s past, but at the time, I never “got it.” Sure, I understood that the Saturn needed a mascot to rival Mario and Crash Bandicoot, and I knew that Sonic wasn’t filling that gap for whatever reason, but the spiralling side-scroller never really grabbed me the way that it seemed to grab my contemporaries. Well, SEGA got another at my affections with their release of NiGHTS into Dreams HD, and although the changes in the remake aren’t phenomenal, the inclusion of the original game in its entirety gave me the opportunity to finally grasp what I was missing.

If you haven’t played NiGHTS, the format will seem a little jarring. The game is ostensibly a side-scrolling collectathon that takes place over a three-dimensional landscape. At the beginning of each stage, the player becomes NiGHTS, a flying jester/fairy who can fly, but only in a set plane. Once enough spheres are collected, they are deposited into a machine that is holding an Ideya Sphere captive, and NiGHTS can move into a new track. If you run out of time as NiGHTS, you turn back into a child, who can move in all directions across the level, but is fragile, and won’t have access to as many blue spheres needed to complete the level. There are about 4 tracks per stage and four stages per dream before you fight a boss. If you screw up on any one of them, you have to start the entire dream over again.

NiGHTS into Dreams HD

The HD remake is essentially a rerelease of the PS2 version, which never made it to the States. It allows players to choose between the newer graphics or the original Saturn textures, although 16:9 is only supported with the new textures. The HD textures are nice, but the original engine still shines brighter. NiGHTS was a game designed around the Sega Saturn hardware, and it really does look great in that context. When it’s given a fresh coat of modern paint, the backgrounds and characters just look bland and uninteresting. The depth and contrast used in the Saturn version are still impressive today, and it really took me playing through both to realize that.

Even without the HD version, this release is worth the money. For finishing the game, players are rewarded by unlocking Christmas NiGHTS, which was originally only released as a promotional item, and has become quite hard to find. Now we can all enjoy those levels without having to dump our money on to eBay for something that deep down we know we could have gotten for free.

NiGHTS into Dreams HD

About Sean Kirkland

A Tulane-educated Master of Architecture and Monster Hunter apologist, Sean "SeanNOLA" Kirkland might have relocated to trendy Angeleno suburbs, but his heart remains entrenched in the Crescent City.

26 comments

  1. Hey, Sean and Robert posting at the same time? The stars are aligned.

    • Sean keeps mentioning that he’s been talking with Robert. I predict a dual review. Maybe for Black Ops 2…

  2. NiGHTS represents the first time I experienced analog control at home. I still remember the bundled controller.

  3. I played the game once and pretty much sucked at it. I always felt like I was playing it wrong.

  4. Can I just admit that I never liked NiGHTS too. I tried playing it again to see what the fuss was about. And I still don’t like it.

    @NOLA, And what the hell is the plot about? Some pedo jester dude kidding into kids dreams? Thats weird.

    • There a good reason people love NiGHTS so much. It’s unique. Even Sean had a hard time describing it. Sure, it hasn’t aged well, but respect it for what it is.

    • If I remember correctly, NiGHTS is about this bad dude called The Wiseman that wants to steal kids ideas from their dreams. So he makes 2 jesters, NiGHTS and Raela to do the deed. NiGHTS decides that’s fucked up and decides to protect the kids from Raela and Wiseman stealing their ideas. By flying.

  5. Sean, you’ve been hot for the HD remakes, I noticed.

    • DEagle and I talked about that yesterday. We almost asked SEGA to send the ToeJam&Earl collection for me to review, but I need to take a break from HD remakes. There are only so many times you can write “This is the same as it was 10 years ago, and they didn’t manage to break it” before you sound like a broken record.

      With that said, if you’re a Panic on Funkatron apologist like me, you should pick that up. It’s gooooooood.

      • So how does the original hold up?

        BTW- Your site is having problems today and there’s isn’t a podcast. What’s up?

  6. I’m just waiting for SEGA to put all these on a disk, like they did with their last batch of DLC games.

  7. Might be time to see what Ive been missing.

  8. My Saturn is on the fritz. When it dies, I’ll probably have to pick up this and X-Men: Children of the Atom/Marvel Super Heroes on PS3.

    • Mine’s been acting strange too. I’m halfway through Shining Force 3 now, and every once in a while, it just chugs. The music will get drawn out, and the animations will get slow. It might be time to replace it, but I don’t want to have to resolder my mod chip so that I can play Scenarios 2&3 in English :\

  9. As one of my favorite Saturn games, I’m going to get NiGHTS. Hopefully, I can find it in the new Sony store. 😉

    • I ended up playing the original Saturn version more than the HD version. The colors and depth of field just look so much better that way, even though you don’t get widescreen. It’s great that they included it.