Mafia decision-making is as easy as selecting a discard Sure, role-playing as a superhero or space colonist is kind of cool. But I’ve always longed for interactive experiences that let me become the kingpin of ...
Read More »Eternights review
With humanity on the precipice of extinction, the time is right for romance. Eternights doesn’t just invite comparison. No, the inaugural effort from Seattle-based Studio Sai begs to be likened to the Persona series. Notably, ...
Read More »Dokapon Kingdom Connect
“My Kingdom for a Proficient Port with Decent Matchmaking and Online Play!” When Atlus localized Dokapon Kingdom in 2008, it wasn’t unusual to see a quirky title make it stateside. During the PlayStation 2 era, there was ...
Read More »Sea of Stars review
A love letter to the role-playing classics of yesteryear, Sea of Stars incorporates a few modern nuances alongside its warm sense of nostalgia. The first few hours of 2018’s The Messenger felt like a respectful ...
Read More »Sprawl review
A ballet filled with bullet-time and bloodshed Sprawl delivers a capable amalgam of action mechanics. Sure, you’ll likely botch your first attempts at wall running. But before long you’ll discover the timing needed to hug ...
Read More »Glorious Model I 2 review
The switchable magnetic buttons are a cool but unessential gimmick on Glorious’ great, all-around performer Glorious already has an impressive lineup of gaming mice, between their $64.99 wired O 2 and their $99.99 O 2 ...
Read More »Die After Sunset review
Dead on Arrival With its stylized visuals, vivid colors, and spacious stages shown from a third-person perspective, Die After Sunset shares a passing resemblance to Fortnight. But any similarity is largely cosmetic. Barcelona-based Playstark has ...
Read More »Quantum: Recharged mini-review
A mild advancement on the 1982 arcade game. There’s a possibility you might not have played 1982’s Quantum. Although the vector graphics-based title was included in Atari 50: The Anniversary Celebration, the original cabinet had ...
Read More »Hammerwatch II review
Bigger isn’t always better 2013’s Hammerwatch was pretty much twin-stick-driven, dungeon-crawling perfection. Building on the basic blueprint of games like Gauntlet and Diablo, players used six traditional fantasy archetypes to eliminate enemies while amassing a ...
Read More »UFO: Unidentified Falling Objects review
The worst thing about Unidentified Falling Objects is the game’s title. About fifteen minutes into UFO: Unidentified Falling Objects I knew there was a problem. Most action-driven puzzle games are appealing. But the majority fall ...
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