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Phantom Trigger review

Ambiguity is becoming increasing rare in modern games. All too often, our recreations leave little room for even an iota of doubt, devotedly explaining each play mechanic and clarifying every last plot detail. While that ...

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Namco Museum review

During the 1980s and 90s, if you stepped into an arcade, there was a very good chance of finding a Namco machine among the assortment of cabinets. While the Minato, Tokyo-based firm has been around ...

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Fate/EXTELLA: The Umbral Star review

For years, musou games were mocked by critics and consumers alike. Both groups viewed franchises like Dynasty Warriors and Samurai Warriors as repetitive, tedious treks, where players button-mashed their way to victory. At certainly at one time, that complaint had merit, ...

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Mr Shifty review

Gaming often progresses through diminutive steps. In 1978, Taito’s Space Invaders’ antagonists tenaciously marched across monochromatic screens. But a year later, the foes broke formation, attacking players with kamikaze-like vehemence in Namco’s Galaxian. Later, the ...

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Snake Pass review

Save for Rare’s Snake Rattle ‘n’ Roll and the eponymous diversion that was built into many mid-2000-era mobile phones, snakes rarely earn the role of game protagonist. Although unfriendly roles in everything from the Bible ...

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The Binding of Isaac Afterbirth+ review

Entertainment industries thrive by repacking and reselling iteration. Often, the practice is an easy way to pad the company coffers while keeping the brand relevant. From movies that offer an extended cut to music in ...

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