The Latest

Interview

Q&A With Neptunia’s Naoko Mizuno

Sporadically, role-playing games make fleeting, fourth-wall breaking references to the game industry. But 2010’s Hyperdimension Neptunia was the first franchise to construct an elaborate allegory for our precious pastime, imagining a realm where four goddess ...

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Hyperdimension Neptunia Re;Birth1 Q&A

For some, the Japanese role-playing game has lost some of its luster, with critics claiming that contemporary titles use formulaic plotlines to goad gamers into action. But that claim could hardly be leveled at 2011’s ...

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The Sound of the Monomyth- A rePlay Q&A

Like any enthusiast-based conventions, this year’s Anime Expo will have several essential events. For gamers and aural aficionados, this year’s rePlay: Symphony of Heroes promises to be one of those occasions, with a seventy piece ...

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Team Tripleslash Talks Action and Attraction

The University of Utah’s Entertainment Arts and Engineering (EAE) program has spurred a wellspring of industry talent, propelling its pupils onto the teams of ChAIR Entertainment, Microsoft Studios’ Games, and Maxis Salt Lake. While many ...

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Q&A with OUYA’s Kellee Santiago

Tech-Gaming: Before we delve into OUYA discussion, let’s talk your impact on the industry. Following your graduation from University of Southern California’s interactive media program, you went onto help form thatgamecompany- the studio responsible for ...

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