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Abyss Odyssey Review

Abyss Odyssey (1)

Robert’s Take: Over the last few years, development teams have embraced the potpourri method of game design, combining an assortment of familiar genres together in an effort to create a distinctive new experience. But much like its execution in the ...

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SQUIDS Odyssey Review

SQUIDS Odyssey (1)

The idea of fusing Angry Bird’s mechanics with a light role-playing structure might seem a bit underwhelming. After all, dozens of developers have tried to augment Rovio Entertainment’s gameplay with limited success. Knowing that, it’s understandable that players might overlook ...

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Sniper Elite 3 Review

Sniper Elite 3 (1)

Not long ago, the shooter was one of the most visceral and engaging genres around, consistently delivering frantic firefights that outmatched the best summer blockbusters. But over time, those once-invigorating action sequences began to lose their impact, as thrill ride-type ...

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Xblaze Code: Embryo Review

Xblaze Code Embryo (0)

Not long ago, it was nearly impossible for Westerners to play a localized visual novel. As former Nippon Ichi Software president (and now CEO of Idea Factory International) Haru Akenaga once explained, SCEA wasn’t interested in granting publishing licenses for ...

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Blue Estate Review

Blue Estate (1)

The on-rail shooter genre is a particularly contentious genre. While some take pleasure in the adrenaline rush derived by using potent weaponry to plow through processions of angry foes, others have little patience for linear levels and simplistic play mechanics. ...

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Battle Princess of Arcadias Review

Battle Princess of Arcadias Review (1)

Although Nippon Ichi’s internally developed titles span a wide swath of genres, they habitually abide by one near-universal principal. While seemingly simple on the surface, each game conceals an enormous amount of intricacy. The latest substantiation for this assertion can ...

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1001 Spikes Review

1001 Spikes (1)

While online gaming forums might be fueled by contention, there’s one premise that almost all players maintain: our games have become dramatically easier over the years. Whereas failure could once be measured by the rapid cadence of quarters released into ...

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Wolfenstein: The New Order Review

Wolfenstein The New Order (0)

Not long ago, the shooter genre teemed with technological innovation. Although Halo 2 didn’t invent the concept of regenerating health (credit can be given to the 1984 JRPG Hydlide or inaugural deathmatch title MIDI Maze/Faceball 2000), Bungie Studios’ adept adaptation ...

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Mugen Souls Z Review

Mugen Souls Z (1)

Undoubtedly, 2012’s Mugen Souls had its share of problems, burdened by longwinded dialog sequences, an abysmal framerate, and a battle system laden with convoluted mechanics which rarely enhanced the role-playing experience. But look past these setbacks, and the Compile Heart-developed ...

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