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Bladestorm: Nightmare review

Bladestorm Nightmare  (1)

Disparagers often state that developer Omega Force’s output represents variations on a single theme. Irrefutably, there’s some truth in that assentation, with a throng of titles (typically, but not always having ‘Warrior’ in the title) tasking players with slashing their ...

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The Awakened Fate Ultimatum review

The Awakened Fate Ultimatum  (1)

In 2010, NIS America published Z.H.P. Unlosing Ranger VS Darkdeath Evilman, a game that was every bit as eclectic as it name suggested. With Rogue-like mechanics and a storyline teeming with references to classic tokusatsu, the game certainly had its ...

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Atelier Shallie: Alchemists of the Dusk Sea review

Atelier Shallie Alchemists of the Dusk Sea (1)

Quite often, Western dystopia is rendered in a very distinct manner. Outdoor settings are often sun-beached and desiccated, dotted with the rotting remnants of a once-industrious society. Whether the context is Borderlands, Homefront, or the Fallout series, the aesthetic exhibits ...

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Dynasty Warriors 8: Empires review

Dynasty Warriors 8 Empires (1)

There’s little excuse as to why consummate gamers don’t have a scholarly understanding of Romance of the Three Kingdoms. After eight main adaptions of as well as five additional expansions, Luo Guanzhong’s intermingling of the historical and the mythical has ...

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Dead or Alive 5: Last Round review

Dead or Alive 5 Last Round (1)

Remarkably, Dead or Alive 5: Last Round is best symbolized by the title’s two, quasi-new, playable characters. Originally, a boss from the franchise’s inaugural entry, Raidou, points to Dead or Alive’s adherence to tradition. At its heart, the series has ...

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Kirby and the Rainbow Curse review

Kirby and the Rainbow Curse  (1)

Much like the pink protagonist’s aptitude for shapeshifting, HAL Laboratory’s Kirby games have adapted a variety of forms. Beyond the platforming mechanics of Kirby’s Dream Land, Kirby’s Adventure, and Kirby: Super Star, the character has employed his transformative abilities to ...

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Hand of Fate review

Hand of Fate (1)

Since their inception, games have struggled to offer a seamless simulation of reality. Visual representation has evolved from blobs of blocky pixels to near photorealism, while audio has advanced from simple chirps into convincing, multi-channeled high-fidelity soundscapes. Likewise, input schemes ...

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Motorcycle Club review

Motorcycle Club (1)

Few games in the PlayStation 4 library are as perplexing as Motorcycle Club. Between Big Ben Interactive’s logo (publisher of WRC 4 – FIA World Rally Championship) on the loading screen and the inclusion of licensed bikes from manufacturers like ...

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Dying Light review

Dying Light (1)

Robert’s take: After infiltrating a quarantine zone to uncover the cause of a pestilent outbreak, protagonist Kyle Crane demonstrates a dexterous command of parkour while traversing the region. From scampering across lofty, patchwork rooftops to springboarding off the shoulders of ...

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Funk of Titans review

Funk of Titans (1)

Plugged during a succession of press conferences, Microsoft’s ID@Xbox initiative functioned as a Pied Piper for indie studios, enticing Xbox One coders with the lure of two free development kits and access to technical documentation. In the seventeen months since ...

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