The Latest

Author Archives: Robert Allen

With over 35 years of gaming experience, Robert 'DesertEagle' Allen is Tech-Gaming's resident worrier/warrior who spends his days teaching at three colleges and his nights devoted to JRPGs.

A Hat in Time review

One of the core causes of PC elitism is rooted in the availability of cutting-edge hardware. Even Windows-based machines with a mid-range GPU can outperform the current generation of consoles. But Sony and Nintendo’s systems ...

Read More »

Caveman Warriors review

While players might associate platforming games with plumbers and hedgehogs, the genre has a disproportionate number of entries that take place in prehistorical eras. From B.C.’s Quest for Tires, Joe and Mac, Chuck Rock, Bonk, ...

Read More »

Tower 57 review

In modern media, the skyscraper frequently hosts an inverted voyage to the underworld, with heroes scaling their way toward the malicious forces on the uppermost level. Whether it’s the original Die Hard, The Raid, Dredd, ...

Read More »

New Game Releases: November 23rd-29th, 2017

With PlayStation VR systems discounted for Black Friday/Cyber Monday, it’s great to see new titles for the platform. This week’s Sony virtual reality peripheral gets two new games, Radial-G and VR Karts, ushering in double ...

Read More »

School Girl/Zombie Hunter review

With the reduction of cinematic censorship and the erosion of societal taboos, the exploitation film rose to popularity in the late 1960s, trailing the rise of drive-ins and grindhouse theatres. And while the genre’s popularity ...

Read More »

Superbeat: Xonic review

Years ago, rhythm games infiltrated arcades and living rooms, where titles like Guitar Freaks, Taiko: Drum Master, Dance Dance Revolution, Guitar Hero, and Rock Band dominated recreational spaces with their hulking cabinets and faux plastic ...

Read More »

RIVE: Ultimate Edition review

Typically, a developer’s final project is an imprudent mess, if not an outright disaster. From Ion Storm’s Daikatana, Maxis’ SimCity 2013, Realtime Worlds’ APB, Flagship Studios’ Hellgate: London, to Free Radical’s Haze, there’s been a ...

Read More »

Q&A with SUPERBEAT: XONiC’s Michael Yum

Like music itself, rhythm games often follow convention while simultaneously contributing their own form of innovation. This dialectic is especially evident when examining PM Studio’s SUPERBEAT: XONiC, a franchise which follows mainly of the conventions ...

Read More »