Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Tales of Xillia Review

Ironically, the same principles which stimulate adoration for Japanese role-playing games are also the reasons why the genre has a constituency of critics. Much like haiku, the beauty of the JRPG stems from the scope ...

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Mars: War Logs Review

What is the concept? While EuroRPGs such as Venetica, Risen, Arcania: Gothic 4, and Divinity II: The Dragon Knight Saga might lack a bit of polish, few can criticize these games for a deficiency of ...

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Dragon’s Crown Review

During the heyday of the coin-op era, the brawler enjoyed an extended period of quarter-gorging success. The reason for the genre’s popularity was clear: titles like Double Dragon, Final Fight, and Bad Dudes articulated the ...

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The Serious Sam Collection Review

Ex-Bungie designer Jaime Griesemer once explained Halo: Combat Evolved as “thirty seconds of fun that happened over and over again”. In essence, the design philosophy centered around building a rock-solid game mechanic that could be ...

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Mamorukun Curse! Review

What is the concept? Savvy shmup enthusiasts might be familiar with Mamoru-kun wa Norowarete Shimatta! (direct translation Mamoru-kun Has Been Cursed!). Originally a NAOMI-based arcade coin-op, the game was ported onto Japanese consoles with an ...

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