A Splash of Amusement – SPRay Reviewed


                             Video Game Rule #32: Anything with more than four legs is probably an enemy.

Throughout the years there have been a number of games that have attempted to duplicate the formula for The Legend of Zelda. On the surface, this task would seem relatively feasible for a competent developer. Simply create a hub overworld, pepper it with a handful of puzzle-filled dungeons, each solved by the creative use of in-game equipment. While the blueprint may seem uncomplicated, a successful execution isn’t always achieved. Sphinx and The Cursed Mummy, Okami, Alundra, and Rocket Slime Adventures have all tried, with various degrees of success, to reproduce the formula.

With The legend of Zelda: Twilight Princess having just passed its second birthday, the timing could be right for a Zelda-inspired title on the Nintendo Wii. While a deluge of mini-game collections, casual fare, and remakes of older titles have been developed for the system, a scant number of action puzzlers have been made. SPRay, developer by EKO Software and published by Tecmo, attempts to fill that gap in the Wii’s software library.


                           Gush contemplates accenting the window frame with a fresh coat of vomit.

As the game begins, the peaceful village of Ecoia gathers around a crystal sun, as they eagerly await the annual address of their king. The joyous occasion is violently interrupted by a meteor, sent by a malicious force. The impact of the space rock is devastating- the king becomes gravely injured, the crystal sun is shattered, and an evil band of creatures is unleashed throughout the land. The monarch realizes death is imminent, and bestows his magic crown to his son, Ray. As the prince puts the crown on, two figures appear, granting the player with a remarkable ability.

Players coat the environment with five different liquids- from water, slime, ice, antimatter, and vomit. As first, puzzle solving is completely intuitive- water extinguishes flame, while vomit covers black holes in the game’s landscape. As the title progresses, puzzles get a bit more devious. Slime is a powerful adhesive that can support the weight of Ray’s body, making for some clever environmental brainteasers. Thankfully, the puzzles never get frustrating, and hints are doled out liberally to the player.

Players control Ray with the nunchuck’s analog stick, while the Wiimote in used to aim a small on-screen targeting cursor. With the directional pad, players toggle through the five liquids to coat the environment with. With a press of the B button, liquid is dispensed, leaving its mark on the environment. Additionally, the Z button is used to lock onto an enemy, or to center the camera when no adversaries are present. The control scheme is reminiscent of Super Mario Sunshine and is effective until multiple enemies are engaged. When the player gets surrounded by several goo-lobbing antagonists, frustration will ensue, as some enemies require a myriad of hits to dispatch.  Luckily combat isn’t the central focus in the game.


                                 Who knew stone was flammable? It is if you live in the land of the crystal sun.

Graphically, SPRay is a competent title, with a framerate that’s generally fluid until multiple enemies appears on-screen.  The title’s strength is its depiction of a persistent world; every patch of ice, vomit, or slime will endure in the game’s environments until it’s overwritten by an adversary.  While this is a novel feature that makes for a realistic world, it does come at a price- the game uses 128 blocks for a game save. Wii owners short on internal memory space may have to do some cleaning before playing SPRay.

Our main gripe with the game is the title’s tendency to respawn enemies- dispatch one lower-level foe and a meteor chunk quickly creates another.  Coupled with the lack of any visceral thrill derived from killing antagonists, combat becomes a nuisance, instead of a rousing reprieve from puzzle-solving. Oddly, the action-based multiplayer games are surprisingly fun and offer a number of interesting variations.

Overall, SPRay is a capable single player game with satisfying puzzles, but middling action. Taken with a forty dollar price point, and multiplayer options, the game offers a respectable amount of enjoyment for your gaming dollar. We’re eager to see if Prince Ray returns in a sequel that corrects some of the quirks encountered on this journey.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

44 comments

  1. Never heard of this game, look interesting, though.

  2. In a high-def age, the Wii graphics are really an eyesore. They look like a ten year old PS2 game.

  3. Yeah, many try to be Zelda, no one ever gets it right it seems.

    Beyond Oasis for the Genesis was pretty good, though.

  4. It’s funny they go to all the problem to leave the liquid on the ground, but they respawn the enemies??!?

  5. At this point I haven’t played my WIi since Super Mario Galaxy. I don’t think this will get me to play it either.

  6. I’m always a fan of Zelda clones. Rocket Slime Advetures rocked!

  7. Just give us a new Rygar, Temco, and all will be OK.

    Oh, and more Ninja games too.

  8. This games sounds alot like Super Mario Sunshine, and that’s a good thing.

  9. I was hoping you guys would review the new Tecmo Bowl. Since you know your old school shit, and all.

  10. Looks kinda cool. Respawning enemies are never good.

  11. I’ve been interested in the game, thanks for the review.

    Game Informer raved about the game then wrote a one paragraph review that didn’t tell me anything.

    (http://gameinformer.com/Games/Review/200812/R08.1118.1518.05423.htm)

    Your was much better!

  12. I had to laugh at that review!

    “hen you hear the words vomit-infused gameplay, do you think, “hilarious” or do you turn a little green and say, “what the deuce? That’s disgusting!”

    What the deuce? Who the hell writes that shit? Ben Reeves should be released from his job.

  13. That’s a review??!!

    Posted for those who care:

    “When you hear the words vomit-infused gameplay, do you think, “hilarious” or do you turn a little green and say, “what the deuce? That’s disgusting!” If it’s the latter then this isn’t the game for you. As a spirited young prince named Ray, you travel a fantasy realm with an angel and a demon over your shoulder who each puke everything from slime to water to ice. Using these different liquid elements, you can stick to walls and uncover hidden paths. Many of the game’s puzzles have clever solutions that require you to explore your environment thoroughly. But while the overall concept is imaginative, Spray’s action and story aren’t nearly so, leaving us with a game that’s a little difficult to digest.”

  14. Wait that’s all they wrote? That has to be a mistake or something.

  15. Great review.

  16. Sounds like a cool game. Zelda type games are always a favorite of mine.

  17. Interesting review.

  18. I asked for this at Best buy, and they told me what kind of spray are you looking for Bug spray, nasal spray, etc.

    I said Spray for Wii and they hung up on me.

  19. Seems like the type of game I would like.

  20. Ill wait for a price drop.

  21. And they gave it a 7. That review probably took all of thee minutes to write.

  22. Graphics look good for a wii game.

  23. Time for WIi HD, after seeing those pics

  24. My Wii is collecting dust right now. If I ever see this on the cheap, I may bite.

  25. I can never get through to my Best Buy. You should be thankful you spoke with a live person.

  26. Lame name for a decent game.

  27. Looks pretty cool. I might give it a go if I can get it for $30.

  28. I drop a deuce on that review!

  29. Thats alot of memory for the game. Dont most save take up like 1 block?

  30. Great review.

  31. Vomit? Are you kidding me?

  32. If it’s anything like SMS, I’m getting it.

  33. Sounds like a cool idea, spraying liquid around to solve puzzles.

  34. sounds like a halfway decent game. I don’t know about $40. If it came out at $30 I would probably pick it up.

  35. I picked this up today, seems ok so far.

  36. Looks cool, but yeah at $40 I’ll pass for now. Also, I thought it was a light gun game at first.

  37. 128 blocks? Way to make a bad situation worse.

  38. Might check it on the cheap. Thanks for the review. 🙂

  39. would get if i had the money…

  40. Nice review…However, I’ll wait to find this in the bargain bins.

  41. I want to try this game out.

  42. I have heard about this game and it actually seemed interesting

  43. Picked this up also. The game is good enough to check out since there’s no other platformers worth copping this winter. Atleast not that I know of. Imaginative and hard as hell.

  44. In relation to what the Wii’s been putting out lately, this game doesn’t look half bad. I’ll check it out when the price drops.